# Roadmap

## Product Roadmap

### Stage 1: MOBOX 1.0

**Payments & Centralized Wallet**

* [x] BOX Wallet infrastructural upgrades (2022 Q4)
* [x] Core tokens compatibility optimization (2023 Q1)
* [x] Security optimization  (2023 Q1)
* [x] Structrual adjusments on supported assets  (2023 Q3)

**Community Events**

* [x] MOBOX Anniversary events (2021 - 2025)
* [x] MOBOX holiday occasional events (2021 - 2025)
* [x] MOBOX NFT holder's airdrop (2021 - 2025)
* [x] MOMO Merge special edition (2021 - 2025)

**Branding**

* [x] Official Website V2 (2024 Q2)
* [x] LOGO Upgrade (2023 Q4)

***

### Stage 2: MOBOX 2.0

**International Expansion**

* [x] Expansion to major crypto adoption nations (2023 Q3)
* [x] Offline events for brand awareness & exposure (2023 Q2)
* [ ] Local branding events for enhanced awareness
  * [x] Japan (2024 Q1)
  * [ ] Indonesia (2025 Q4)
  * [ ] Russia (2025 Q4)

**Tokenomics Refinements**

* [x] Dynamic adjustment of mining difficulty (2024 Q2)
* [x] Diminish subscription of MOMO NFTs (2023 Q2)
* [x] Optimize the allocation of $MBOX emissions (2024 Q2)

***

### Stage 3: Dragonverse Neo <a href="#fbe5" id="fbe5"></a>

**Version Release**

* [x] Alpha on Windows PC (2023 Q4)
* [x] Official Launch (2024 Q1)
* [x] Deployed on BTC L2 (2024 Q2)
* [x] Expansion Pack (2024 Q4)

**Game Features**

* [x] In-game Tokenomics (2024 Q2)
* [x] UGC Construction Feature (2024 Q3)
* [x] Limited-time Quests (2024 Q4)
* [x] Additional PvE Experiences (2024 Q3)
* [x] PvP Combat (2024 Q2)
* [x] World Map Extension (2024 Q4)
* [x] Multiplayer Rooms (2024 Q2)
* [x] Workshop & Open Marketplace (2024 Q4)
* [x] Dragon Defense Achievement System (2024 Q4)
* [x] Expeditions & Traveling System (2025 Q2)

**Game Contents Iteration**

* [x] New realms framework (2024 Q4)
* [x] Trailers and realms' structural design (2024 Q3)
* [x] New game content mechanism - Tower Defense (2024 Q4)
* [x] New game content resources design - characters, monsters, game-worlds (2024 Q3)
* [x] In-game items design (2024 Q3)
* [x] In-game items marketplace and purchasing system (2024 Q2)

***

### Stage 4: Co-Created & Co-Governed Open Economy <a href="#id-097a" id="id-097a"></a>

**Co-Creation**

* [x] User Development Toolset (2024 Q2)
* [x] Workshop & Open Marketplace (2024 Q3)
* [x] Creator Incentive Fund (2025 Q2)

**Co-Governance**

* [x] Governance Homepage (2025 Q1)
* [x] Governance Forum (2025 Q1)

***

### Stage 5: Game Engine <a href="#id-0795" id="id-0795"></a>

**Overall**

* [x] Enrich Game Content (2023 Q3)
* [x] Elevate Game Quality (2023 Q3)
* [x] Accelerate Game Iteration (2023 Q4)

**Engine Optimization**

* [x] Graphics Optimization (2024 Q1)
* [x] Multiplayer Server Feature (2024 Q1)
* [x] SubEditor & UX Utilization (2024 Q3)
* [x] Engine Primitives Enhancement (2025 Q2)

***

### Stage 6: Gamified De-Sci

**Verifiable Health Data Network**

* [x] Health Data Uploading Infrastructure (2025 Q2)
* [x] Personal Voice Cloning Integration (2025 Q2)
* [ ] Data Files Management Console (2026 Q1)
* [ ] Verifiable Decentralized Health Identity (2026 Q1)

**AI-powered Health Agent**

* [x] Neural-powered Extration Engine for Biomarkers Analysis (2025 Q3)
* [ ] Multi-turn Dialogue Context Support (2026 Q1)
* [ ] Structured Indicator Data Output (2026 Q2)
* [ ] Contextual Health-Trend Memory and Analysis (2026 Q2)

**Predictive Health Simulator**

* [x] Baseline Algorithm for Historical Medical Records Processing (2025 Q3)
* [ ] Behavioral and Lifestyle Analysis Model (2025 Q4)
* [ ] Non-diagnostic AI-Health Forecasting Engine (2026 Q1)
* [ ] Clinical Grade Precision User-Profiling (2026 Q3)

**Telegram Agentic Health Bot**

* [ ] Telegram Bot Endpoint Integration (2026 Q3)
* [ ] Format-agnostic Medical Record Processing Capacity (2026 Q3)
* [ ] End-to-End Medical Record Encryption for GDPR Complaint (2026 Q4)
* [ ] Proprietary Health Agent Integration (2026 Q4)

<details>

<summary>Previous Roadmaps</summary>

#### 2020 Q4

* [x] MOBOX Platform Stage 1 Development
* [x] MOBOX Decentralized Wallet
* [x] MOBOX Centralized Wallet (BOX)

#### 2021 Q1

* [x] MOBOX Alpha Launch
* [x] Optimized Yield Farming Contracts on Ethereum (Changed to BSC due to high gas fees and better yields for users)
* [x] Complete NFT Smart Contracts
* [x] Introduce Free to Play, Play to Earn Mechanism

#### 2021 Q2

* [x] MOBOX Free to Play - Play to Earn Platform Official Launch
* [x] MOMO: Token Master (Casual PVP game)
* [x] MOBOX MOMO NFT Decentralized Exchange
* [x] Optimize Yield Farming Contracts for Higher Yield

#### 2021 Q3

* [x] Major Exchange Listing
* [x] MOMO Chat
* [x] MOBOX NFT Creator Platform
* [x] veMBOX Booster Smart Contract
* [x] MOMO: Block Brawler Game (Game #2)
* [x] e-Sports Player and Streamer Legendary NFT

#### 2021 Q4

* [x] Retail MOMO NFT Mystery BOXes
* [x] Game Creator API for Third Party Developers
* [x] Partner Tier 1 IP for Legendary MOMO NFT
* [x] ChainZ ARENA (Game #3)

#### 2022 Q1

* [x] MOMOverse Alpha Test
* [x] MOBOX Partner Studio Game 1 Launch

#### 2022 Q2

* [x] MOMOverse Official Launch
* [x] Release Plan for Second Phase of MOMOverse
* [x] Several Major Exchange Listings
* [x] MOBOX Partner Studio Game 2 Launch

#### 2022 Q4

* [x] MOHome Alpha test

</details>
