Roadmap
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Payments & Centralized Wallet
Community Events
Branding
International Expansion
Tokenomics Refinements
Dynamic adjustment of mining difficulty
Diminish subscription of MOMO NFTs
Optimize the allocation of $MBOX emissions
General Infrastructure
$MBOX as native gas token
Modular Rollup Architecture
Account Abstraction (AA) Layer
Game Deployment Queue
Token Swap & NFT Marketplace
Version Release
Alpha on Windows PC
Deployed on BTC L2 (empowered by Merlin Chain)
Official Launch
Expansion Pack
Game Features
In-game Tokenomics
UGC Construction Feature
Limited-time Quests
Additional PvE Experiences
PvP Combat
World Map Extension
Multiplayer Rooms
Workshop & Open Marketplace
Mini-Game Publishing System
Team Mode and Guild Implementation
Item Craft & Upgrade System
Expeditions & Traveling System
Achievement System
Game Contents Iteration
New realms framework
Trailers and realms' structural design
New game content mechanism - Tower Defense
New game content resources design - characters, monsters, game-worlds.
In-game items design
In-game items marketplace and purchasing system
Co-Creation
User Development Toolset
Workshop & Open Marketplace
Creator Incentive Fund
Co-Governance
Governance Homepage
Governance Forum
Governance Mechanism
Overall
Enrich Game Content
Accelerate Game Iteration
Elevate Game Quality
Engine Optimization
Graphics Optimization
Multiplayer Server Feature
SubEditor & UX Utilization
Engine Primitives Enhancement